| Learning outcome |
1.11. Know students and how they learn |
1.22. Know the content and how to teach it |
2.13. Plan for and implement effective teaching and learning |
2.24. Create and maintain supportive and safe learning environments |
2.35. Assess, provide feedback and report on student learning |
3.16. Engage in professional learning |
3.27. Engage professionally with colleagues, parents/carers and the community |
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A1Apply fundamental and sport skills and tactical awareness and understanding in a range of games. |
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A2Design, implement, assess and reflect on lessons for games using a variety of teaching approaches that show an understanding of how to design safe, progressively sequenced, modified, practical games/activities based on curriculum guidelines. |
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A3Develop, deliver and analyse appropriate assessment approaches. |
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K1Construct tactical awareness and understanding in a range of games. |
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K2Express an appropriate understanding and appreciation of the theories that inform a variety of approaches to the teaching of games. |
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K3Explain informal, formal and diagnostic formative and summative approaches to assess student learning in a practical games class. |
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K4Demonstrate an understanding of the variety of teaching approaches used in game education. |
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K5Explore and discuss the place and impact of games in society and the school curriculum from an historical sociological and well being perspective |
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S1Design effective questioning techniques that can stimulate critical thinking, dialogue and cooperative interaction between learners, and provide timely feedback. |
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S2Design tasks to assess student tactical awareness in games. |
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S3Critically reflect upon and analyse teaching experience and feedback to make effective adjustments and modifications to learning experiences. |