Games Pedagogy

Unit Outline (Higher Education)

   
?   Display Outline Guidelines      


Effective Term: 2025/05
Institute / School :Institute of Education, Arts & Community
Unit Title: Games Pedagogy
Unit ID: EDHPE4000
Credit Points: 15.00
Prerequisite(s): Nil
Co-requisite(s): Nil
Exclusion(s): Nil
ASCED: 070199
Other Change:  
Brief description of the Unit

Students will explore and understand the pedagogical theory underpinning teaching and learning of a variety of games. They will compare the direct (traditional) and the constraints-based approach to instruction, taken in the physical education and sport coaching settings. Students will participate in a range of games, developing relevant sport skills and tactical awareness. They will gain knowledge and skills in developing curriculum, including authentic assessment, and the teaching of games through a variety of approaches, which may include direct, Games Sense, Teaching Games for Understanding (TGfU) and Sport Education in Physical Education (SEPEP).

Grade Scheme: Graded (HD, D, C, P, MF, F, XF)
Work Experience Indicator:
No work experience
Placement Component:No
Supplementary Assessment:
Where supplementary assessment is available a student must have failed overall in the Unit but gained a final mark of 45 per cent or above, has completed all major assessment tasks (including all sub-components where a task has multiple parts) as specified in the Unit Description and is not eligible for any other form of supplementary assessment
Course Level:
Level of Unit in CourseAQF Level(s) of Course
5678910
Introductory                                                
Intermediate                                                
Advanced                                        
Learning Outcomes:
Knowledge:
K1.Construct tactical awareness and understanding in a range of games.
K2.Express an appropriate understanding and appreciation of the theories that inform a variety of approaches to the teaching of games.
K3.Explain informal, formal and diagnostic formative and summative approaches to assess student learning in a practical games class.
K4.Demonstrate an understanding of the variety of teaching approaches used in game education.
K5.Explore and discuss the place and impact of games in society and the school curriculum from an historical sociological and well being perspective
Skills:
S1.Design effective questioning techniques that can stimulate critical thinking, dialogue and cooperative interaction between learners, and provide timely feedback.
S2.Design tasks to assess student tactical awareness in games.
S3.Critically reflect upon and analyse teaching experience and feedback to make effective adjustments and modifications to learning experiences.
Application of knowledge and skills:
A1.Apply fundamental and sport skills and tactical awareness and understanding in a range of games.
A2.Design, implement, assess and reflect on lessons for games using a variety of teaching approaches that show an understanding of how to design safe, progressively sequenced, modified, practical games/activities based on curriculum guidelines.
A3.Develop, deliver and analyse appropriate assessment approaches.
Unit Content:

Topics may include:
• Pedagogical theory and rationale.
o Organising effective teaching sequences.
o Establishing learning goals in a games setting for a variety of students in respect to ability and characteristics.
• Various instructional approaches/teaching strategies for the teaching games.
o Communication strategies to support student learning.
o Organization for effective learning environments.
o Role and nature of effective feedback.
• Differences between physical education and sport coaching when using Game Based Approaches.
• SEPEP Model
• Effective assessment approaches to assess student learning.
o including informal and formal, diagnostic, formative and summative approaches
• Historical, sociological and wellbeing perspective for a variety of games
• Experiences of a variety of games as learners
• Development of sport specific skills
• Development of tactical awareness
• Experiences of a variety of teaching approaches in a game setting as both student and teacher

Graduate Attributes:
Federation University recognises that students require key transferable employability skills to prepare them for their future workplace and society. FEDTASKS (Transferable Attributes Skills and Knowledge) provide a targeted focus on five key transferable Attributes, Skills, and Knowledge that are be embedded within curriculum, developed gradually towards successful measures and interlinked with cross-discipline and Co-operative Learning opportunities. One or more FEDTASK, transferable Attributes, Skills or Knowledge must be evident in the specified learning outcomes and assessment for each FedUni Unit, and all must be directly assessed in each Course.

FED TASK and descriptorDevelopment and acquisition of FEDTASKS in the Unit
Learning outcomes
(KSA)
Assessment task
(AT#)
FEDTASK 1
Interpersonal

Students will demonstrate the ability to effectively communicate, inter-act and work with others both individually and in groups. Students will be required to display skills in-person and/or online in:

•   Using effective verbal and non-verbal communication

•   Listening for meaning and influencing via active listening

•   Showing empathy for others

•   Negotiating and demonstrating conflict resolution skills

•   Working respectfully in cross-cultural and diverse teams.

K1, K2, K4, K5, S1, S3, A1, A2, A3AT1, AT2, AT3
FEDTASK 2
Leadership

Students will demonstrate the ability to apply professional skills and behaviours in leading others. Students will be required to display skills in:

•   Creating a collegial environment

•   Showing self -awareness and the ability to self-reflect

•   Inspiring and convincing others

•   Making informed decisions

•   Displaying initiative

S1, S2, S3, A1, A2, A3AT1, AT2, AT3
FEDTASK 3
Critical Thinking and Creativity

Students will demonstrate an ability to work in complexity and ambiguity using the imagination to create new ideas. Students will be required to display skills in:

•   Reflecting critically

•   Evaluating ideas, concepts and information

•   Considering alternative perspectives to refine ideas

•   Challenging conventional thinking to clarify concepts

•   Forming creative solutions in problem solving.

K1, K2, K3, K5, S,1 S2, S3, A1, A2AT1, AT2, AT3
FEDTASK 4
Digital Literacy

Students will demonstrate the ability to work fluently across a range of tools, platforms and applications to achieve a range of tasks. Students will be required to display skills in:

•   Finding, evaluating, managing, curating, organising and sharing digital information

•   Collating, managing, accessing and using digital data securely

•   Receiving and responding to messages in a range of digital media

•   Contributing actively to digital teams and working groups

•   Participating in and benefiting from digital learning opportunities.

Not applicableNot applicable
FEDTASK 5
Sustainable and Ethical Mindset

Students will demonstrate the ability to consider and assess the consequences and impact of ideas and actions in enacting ethical and sustainable decisions. Students will be required to display skills in:

•   Making informed judgments that consider the impact of devising solutions in global economic environmental and societal contexts

•   Committing to social responsibility as a professional and a citizen

•   Evaluating ethical, socially responsible and/or sustainable challenges and generating and articulating responses

•   Embracing lifelong, life-wide and life-deep learning to be open to diverse others

•   Implementing required actions to foster sustainability in their professional and personal life.

K4, K5, S1, S3, A2AT1, AT2, AT3
 Learning Outcomes AssessedAssessment TasksAssessment TypeWeighting
1.K5, A1, A2 Attendance at key sessions and those linked to assessment tasksAttendance and ParticipationS/N
2.K1,K2,K3,K4,K5 S1,S2,S3, A1,A2The purpose of this task is to demonstrate knowledge and understanding of the key concepts covered in the unit through critically reflecting on questions relating to the theory, creation and application to Game Based Approaches in HPE and community settings. Written and Visual / Media Assessment 20-40%
3.K1, K2, K3, K4, S1, S2, S3, A2, A3 APST 2.1, 2.2, 3.1, 3.2, 3.3, 5.2Design an effective unit of work that teaches an allocated game and authentically assesses student learning and the effectiveness of the unit. Provide justification of the pedagogical education approach used.Written document Unit plan 30-50%
4.K1, K3, K4, S1, S2, S3, A1, A2, A3 APST 2.1, 2.2, 3.1, 3.2, 3.3, 3.5, 4.2, 5.1, 5.2Design, deliver and reflect on a practical game based lesson to peers, including student specific modifications/adaptations as required. Provide appropriate assessment of the student learning outcomes and reflection/evaluation on professional practice. Lesson plan, delivery and reflection 30-50%
Adopted Reference Style:
APA  

Professional Standards / Competencies:
 Standard / Competency
1.Australian Professional Standards for Teachers (AITSL) - Graduate Teacher: Initial
AttributeAssessedLevel
Professional Knowledge
1. Know students and how they learn
1.1 Physical, social and intellectual development and characteristics of students
Demonstrate knowledge and understanding of physical, social and intellectual development and characteristics of students and how these may affect learning.
YesAdvanced
1.2 Understand how students learn
Demonstrate knowledge and understanding of research into how students learn and the implications for teaching.
YesAdvanced
1.5 Differentiate teaching to meet the specific learning needs of students across the full range of abilities
Demonstrate knowledge and understanding of strategies for differentiating teaching to meet the specific learning needs of students across the full range of abilities.
YesAdvanced
2. Know the content and how to teach it
2.1 Content and teaching strategies of the teaching area
Demonstrate knowledge and understanding of the concepts, substance and structure of the content and teaching strategies of the teaching area.
YesAdvanced
2.2 Content selection and organisation
Organise content into an effective learning and teaching sequence.
YesAdvanced
2.3 Curriculum, assessment and reporting
Use curriculum, assessment and reporting knowledge to design learning sequences and lesson plans.
YesAdvanced
2.5 Literacy and numeracy strategies
Know and understand literacy and numeracy teaching strategies and their application in teaching areas.
YesIntermediate
2.6 Information and Communication Technology (ICT)
Implement teaching strategies for using ICT to expand curriculum learning opportunities for students.
YesIntermediate
Professional Practice
3. Plan for and implement effective teaching and learning
3.1 Establish challenging learning goals
Set learning goals that provide achievable challenges for students of varying abilities and characteristics.
YesAdvanced
3.2 Plan, structure and sequence learning programs
Plan lesson sequences using knowledge of student learning, content and effective teaching strategies.
YesAdvanced
3.3 Use teaching strategies
Include a range of teaching strategies.
YesAdvanced
3.4 Select and use resources
Demonstrate knowledge of a range of resources, including ICT, that engage students in their learning.
YesAdvanced
3.5 Use effective classroom communication
Demonstrate a range of verbal and non-verbal communication strategies to support student engagement.
YesAdvanced
4. Create and maintain supportive and safe learning environments
4.1 Support student participation
Identify strategies to support inclusive student participation and engagement in classroom activities.
YesAdvanced
4.2 Manage classroom activities
Demonstrate the capacity to organise classroom activities and provide clear directions.
YesAdvanced
5. Assess, provide feedback and report on student learning
5.1 Assess student learning
Demonstrate understanding of assessment strategies, including informal and formal, diagnostic, formative and summative approaches to assess student learning.
YesAdvanced
5.2 Provide feedback to students on their learning
Demonstrate an understanding of the purpose of providing timely and appropriate feedback to students about their learning.
YesAdvanced
5.4 Interpret student data
Demonstrate the capacity to interpret student assessment data to evaluate student learning and modify teaching practice.
YesAdvanced
Professional Engagement
6. Engage in professional learning
6.3 Engage with colleagues and improve practice
Seek and apply constructive feedback from supervisors and teachers to improve teaching practices.
YesAdvanced
6.4 Apply professional learning and improve student learning
Demonstrate an understanding of the rationale for continued professional learning and the implications for improved student learning.
YesAdvanced